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I got to the point of buying a second detector and my playdate ran out of memory! It was getting real slow until then, seems like some optimization would be in order.

Hi, thanks so much for playing! I just uploaded a new build that refactored a lot of the sprite management and should have fixed the out of memory crash.

Sweet! It looks like the version number is the same so the sideload website update doesn't work, but I'll load it over usb tomorrow 🙂 

I'm also unable to sideload via the website